Hi guys! So I threw this together for anyone that's interested. This lil' tut demonstrates how I go about making tile-able textures using ZBrush. This process starts with making the normal map, which make texturing the diffuse and spec maps that much easier. Enjoy! :)
Remember, if you have any questions about the process just ask. I'll do my best to answer what I know.
-Technique courtesy of Jarrod Hollar :)
awesome Will, thanks for this!!
ReplyDeleteMan, that is hot stuff! this is good stuff. It's also pretty clever =p
ReplyDeleteDo you mind if I move this to the tutorials page?
Yea, thats fine, :)
ReplyDelete