Saturday, April 26, 2014

Speed Sculpt



decided to wake up and start the day with a speed sculpt :)

Concept from Castle Story:

castlestory.net/#concept1

Friday, April 11, 2014

Attempted a Cartoony House and hand painted textures...  That is all... lol

Tuesday, February 25, 2014

Saturday, February 15, 2014

Squeeze the love

Did this on Valentine's day. Seemed fitting for the occasion.

Thursday, February 13, 2014

Toon Gotham City Sirens v 1.2: Harley and Ivy

I've been working on these for a while, and slowly coming along. It's all Maya, no Zbrush so far.
The idea is to make Harley Quinn, Poison Ivy and Catwoman all in this toony style based on a cool drawing I made of them... which I don't know if I want to show, I'm a bit paranoid =p I might after I finish their designs so people don't steal them before I can say "I made them first, mofo!".

Wednesday, February 5, 2014


A quick speedsculpt for the fb page daily spitsculpt. Theme was creature of the Lagoo. Started from a sphere, about 50 min in Zbrush.

Tuesday, February 4, 2014

Mini Art Dump!!

Hey everyone.  I was pretty happy with the way my last post (the tiling rock texture) came out, so I decided to do a mini set of terrain textures.  Using ZBrush, I made a rock/dirt texture and a sand texture to go with the original rock texture. Then I combined them into one material in UDK and using vertex painting, blended the three together into something that resembles a piece of terrain from an open world game like SW:TOR or Skyrim.  Here are some stills showing the Zbrush sculpts, the material set-up in Unreal, and the final comp.  enjoy!  :)










And the Video:

Friday, January 31, 2014

I had some freetime, so I decided to work on a treasure chest...  700 Tris, 512 maps, rendered in the Unreal Engine!

Yikes!

I haven't posted in a while! and no one else has! but it's fine. If I don't post I'm setting a bad example.
I'm working on something really cool right now and I hope it comes along. It's for a small competition for this one girl I know that is an alternative model and if I win I can get some prints etc etc and I'll show you guys soon!

I've also been playing video games a lot. Inspiration? research? you bet. =p

Wednesday, January 15, 2014

Finished Faun.

Took my spitculpt I did about a week ago from 45 min and put probably 6-8 more hours into it. First time messing with fibermesh. I could probably keep messing with this a lot longer but I need to move onto the next project.

Sunday, January 12, 2014

For those of you that couldn't come to the workshop we did a digital ecorche in zbrush. If you would like the file, I have it in a dropbox and if you send me your email address I can add you to it, or if you add me to your dropbox (jbusike@aii.edu) its in my public box and you should be able to grab it. Digital Ecorche.ztl zbrush 4r5 or above

Friday, January 10, 2014

Base Body!

So I've been working on a base female body for like 3 projects I'm supposed to work on (two are requests by friends) and I kinda made this here. I need to get down to some details here and there but what do you all think? I barely get any feedback ever, so like =p

Its been awhile since I posted, I decided to sketch something up tonight.

Wednesday, January 8, 2014

Far from original.

Far from original, but holidays are over and I made something quick (20 mins) to come back to this. I've a lot of things to work on, and ... sigh... so many things I want to do and my skills don't work with me xp
Hey guys, just worked on a head sculpt of Annie from League of Legends.  Its still pretty rough, and the hair is still impossible for me.  But that's as far as I'm taking it!  d('.'d)  lol

Tuesday, January 7, 2014

Sketch I started last night of the faun from Pan's labyrinth started for a 45 minute sculpt and i took it a little further. Hoping I find time this next week to work on it some more, started from a sphere.