Hey peeps! I'm starting on a "big" project. More than a sketch, a bunch of sketches put together! so I've decided to begin with a cool, simple project of a demon (not a lot of anatomy books on demon design =p).
Baverstam: Making of a God Pt 1 is the beginning of a 5 parts mega sketch. In part 1, I tackled the head. As you can see, there's some parts that aren't finished yet but I'll get to that later. The head of a god is complicated (especially of a wicked god), for it has to be the focal point of the entire body and show more story than everything else. I did follow concepts, but there's some hidden design brilliancy that can't be easily translated from 2D to 3D. It was tough to twist those horns, in fact, I had to twist them in maya. The teeth also come from maya, the basic shape that I took and then individually pushed and pulled. I'm not liking the eyes still, the flesh wrapping around them is too thick. I'll get back to it and do stuff. Also, ears are hard!
Stick around for Baverstam: Making of A God!
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